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TidBITS#286/17-Jul-95
=====================
This is the week of new software! Apple releases QuickTime VR to
the world for free, plus Mark Anbinder takes a look at both
WordPerfect 3.5 and a new release of SoftArc's FirstClass
Client. Adam reports on the highlights of last week's Mactivity
conference in San Jose, plus info on new version of Apple's
CD-ROM software, new incomprehensibly numbered Performa models,
and a historical follow-up to Tonya's two-part review of
FullWrite 2.0.
This issue of TidBITS sponsored in part by:
* APS Technologies -- 800/443-4199 -- <sales@apstech.com>
Makers of hard drives, tape drives, and neat SCSI accessories.
For APS price lists, email: <aps-prices@tidbits.com>
* Northwest Nexus -- 206/455-3505 -- http://www.halcyon.com/
Providing access to the global Internet. <info@halcyon.com>
* Hayden Books, an imprint of Macmillan Computer Publishing
Free shipping on orders via the Web -- http://www.mcp.com/
Mac Tip of the Day & free books! -- http://www.mcp.com/hayden/
Copyright 1990-1995 Adam & Tonya Engst. Details at end of issue.
Information: <info@tidbits.com> Comments: <editors@tidbits.com>
---------------------------------------------------------------
Topics:
MailBITS/17-Jul-95
Novell Previews WordPerfect 3.5
SoftArc Ships Native FirstClass Client
FullWrite Follow-up
Mactivity Report
QuickTime VR is Actually Real
Reviews/17-Jul-95
ftp://ftp.tidbits.com/pub/tidbits/issues/1995/TidBITS#286_17-Jul-95.etx
MailBITS/17-Jul-95
------------------
**Open Mouth, Insert MacPPP** -- Our short deadline bit us last
week. We published Orren Merton's note about Open Transport
problems in which he noted originally that MacPPP 2.1.1SD included
some fixes for problems that MacPPP has with Open Transport.
Unfortunately, as we were finishing the issue, MacPPP 2.2.0 came
out, claiming to include all the fixes to MacPPP 2.0.1. Because of
that claim, it inappropriately replaced MacPPP 2.1.1SD in the
Info-Mac Archive, leaving us with no working URL for MacPPP
2.1.1SD and an incorrect impression of MacPPP 2.2.0 as well, since
as Steve Dagley (the SD in MacPPP 2.1.1SD) said, the 2.2.0 version
did not actually include the Open Transport fixes. Sorry for the
confusion, and Open Transport users can get MacPPP 2.1.1SD at the
URL below. We're still trying to get a handle on the versions of
MacPPP and find out the real story. [ACE]
ftp://ftp.tidbits.com//pub/tidbits/tisk/tcp/mac-ppp-211sd-doc.txt
ftp://ftp.tidbits.com//pub/tidbits/tisk/tcp/mac-ppp-211sd.hqx
**Apple CD-ROM Software for Quad-Speed Drives** -- Apple released
version 5.1.1 of its CD-ROM software last week, primarily to
support its new AppleCD 600e quad-speed CD-ROM drive. It also
includes support for multisession, CD Plus, and Enhanced CD
formats. Weighing in at about 600K binhexed, version 5.1.1
requires System 7.1 or later and works fine with earlier Apple
CD-ROM drives. If you have problems installing this software on
System 7.1 for use with an internal AppleCD 300, Apple recommends
zapping your PRAM (press Command-Option-P-R when restarting your
computer), then re-installing. [GD]
ftp://ftp.support.apple.com//pub/apple_sw_updates/US/mac/
display_periph_sw/CD-ROM_Setup_5.1.1.hqx
**Open Transport vs. QuarkXPress** -- I've heard reports of two
conflicts between Open Transport 1.0 (shipped only on the Power
Mac 9500s) and QuarkXPress. If you have an XTension installed that
receives the XT_NETRECEIVE opcode, QuarkXPress will hang on
launch. I doubt there's any easy way to determine if you have such
an XTension loaded other than by empirical testing. Apparently,
Open Transport 1.0.1 fixes the problem. Even with Open Transport
1.0.1, if you have either the printer port or the modem port
chosen as your network connection in the AppleTalk control panel,
QuarkXPress will hang on launch if any XTensions that use network
serial copy protection are installed. [ACE]
ftp://ftp.support.apple.com//pub/apple_sw_updates/US/mac/n_c/
other_n_c_sw/Open_Transport_1.0.1_patch.hqx
**More Performas Introduced** -- Last week Apple announced a
series of new Performa computers, including the 5200-series and
6200-series (each based on the PowerPC 603 processor), the Performa
640CD DOS Compatible, new 630- and 6100-series machines, and the
MPEG (Motion Picture Experts Group) Media System (basically an
MPEG add-in board for the 630-, 5200-, and 6200-series systems
that ships with a set of MPEG CD-ROM titles). The new systems
range in price from about $1,600 to $3,000; the MPEG Media System
is about $300. [GD]
Novell Previews WordPerfect 3.5
-------------------------------
by Mark Anbinder, News Editor <mha@tidbits.com>
Novell announced today that Internet publishing and editing
capabilities, better automation tools, and a new talkative bent
will highlight the planned August release of WordPerfect 3.5 for
Macintosh. The package will carry a suggested retail price of $189
for floppy or CD-ROM version, and upgrades will be available next
month for $89.
The new Mac version of WordPerfect won't quite put buyers on the
Internet, but it will include a copy of Netscape Navigator and
built-in HTML exporting capabilities. The WYSIWYG Web-building
feature should allow users to generate attractive, if
straightforward, Web pages without much fuss.
More innovative is a new "Make It Fit" feature, which will
automatically adjust a document's margins, font size, line height,
and spacing to force the text to fit or fill a given number of
pages. An Easy Envelope function and 85 new document templates
will also make quick-and-easy document publishing simpler for
those without the time or talent for their own creative design.
We're not sure it's crucial to most users, but the new version's
integration of Apple's PlainTalk technology will allow WordPerfect
to speak all or part of a document's text, "for easy proofreading,
or to bring presentations or demonstrations to life." Even if we
don't expect to use PlainTalk for the next live demo, we applaud
Novell's thoroughness in implementing Mac OS technology.
Look for a crowded booth in Boston next month, but hope for a more
intriguing demo focus than HTML editing and talking Macs.
Information from:
Novell propaganda
SoftArc Ships Native FirstClass Client
--------------------------------------
by Mark Anbinder, News Editor <mha@tidbits.com>
On the heels of last week's Mactivity conference, which showcased
Macintosh connectivity technology, Ontario-based SoftArc, Inc.
released version 2.7 of its FirstClass Client software for
Macintosh. The new version of its email and group conferencing
client software doesn't offer significant changes in
functionality, but offers native PowerPC performance.
SoftArc is now shipping three separate flavors of the FirstClass
Client to satisfy all tastes. A version for 68K Macintosh systems
still works in emulation on Power Macs; a pure native PowerPC
version works only on Power Macs. The third, a fat binary, is
about a third again as large as the others, but contains all the
code necessary to run to best advantage on either 68K or PowerPC
technology.
The client software updates are available at no cost. All three
are available from SoftArc Online, the company's own FirstClass
support headquarters, which can be reached on the Internet via
FirstClass itself at 198.133.37.10 (port 3004) or by modem at
905-415-7070. They're also available via anonymous FTP; pointers
are on the Web at:
http://www.ithaca.ny.us/Orgs/MemoryAlpha/
For assistance connecting to SoftArc Online over the Internet,
look at Ed Leslie's page at:
http://tfcserv.edu.yorku.ca/www2fc
SoftArc says version 2.7 fixes a few minor bugs that most users
would never notice. The software also now includes support for
over 500 different modem types. Readers without Power Macintosh
systems or with already-supported modems may not want to bother
downloading the software via a long-distance modem connection, but
those with other downloading options will at least get to enjoy
the snazzy new globe graphics for their trouble. (If you have the
disk space, we recommend downloading and installing the fat binary
version. You'll always be prepared for an upgrade, and you'll
always have the right version to give a friend.) It's worth noting
that the main bottleneck in the performance of the FirstClass
Client is usually your modem or network connection; using a Power
Mac-native version of the FirstClass Client isn't going to make
either of those things any faster.
Testers have reported that the new client software works with
Apple's Open Transport networking technology (so far shipping only
with the Power Macintosh 9500 systems), though SoftArc hasn't
claimed official compatibility. The FirstClass Server software,
still at version 2.6, has no PowerPC native version, though
SoftArc has said they plan such a release. Meanwhile, FirstClass
Server 2.6 (available as a free upgrade to registered users, only
on SoftArc Online) supports the Modern Memory Manager on Power Mac
systems, which gives it a slight performance advantage over
version 2.5. (Until more of the I/O portion of the Mac OS is
native and Open Transport is available for general use, the
FirstClass Server would gain little from native code.)
SoftArc has also mentioned plans for an upcoming Intel-based
server package and a Windows client that offers the styled text
capabilities of its Macintosh cousin.
SoftArc -- 905/415-7000 -- 905/415-7151 (fax)
<info@softarc.com>
Information from:
SoftArc propaganda
Ed Leslie <edleslie@edu.yorku.ca>
FullWrite Follow-up
-------------------
by Tonya Engst
A few people wrote in to correct what I wrote about FullWrite's
beginnings in TidBITS-284_.
**Leonard Rosenthol** <leonardr@netcom.com> said, "FullWrite
started life at Ann Arbor Softworks, the same company that was the
first to try (and succeed) in competing with MacPaint with their
wonderful FullPaint product. The biggest history note for
FullWrite during the Ann Arbor Softworks days was that they
started advertising it a bit too early, and it was, for the
longest time, the _longest_ vaporware product around - close to
two years!"
**Roy Leban** <royleban@aol.com> helpfully filled in some details,
saying that the FullWrite project began at Ann Arbor Softworks
(abbreviated as A2S) in April of 1986, and the public first knew
that something was up in January of 1987, when A2S gave demos at
MacWorld Expo. Although A2S thought they could ship FullWrite by
April of 1987, by MacWorld Expo in January of 1988, they weren't
quite shipping, though they did give away 10,000 beta copies at
the Expo. About a month later, Ashton-Tate acquired A2S, and in
April of 1988, FullWrite finally shipped.
Roy also responded to a few questions that people had asked me
about FullWrite, saying that - unfortunately - Mastersoft's
DocuComp does not work with FullWrite documents (DocuComp compares
two versions of a document and identifies any differences between
the two). Also, neither PageMaker nor QuarkXPress come with
FullWrite filters. It's up to Adobe or Quark to decide that they
want to include a filter, and I suspect that customer pressure
would help in this regard.
http://www.chaco.com/~mastersoft/
Mastersoft -- 602/948-4888 -- 800/624-6107
602/948-8261 (fax) -- <info@mastersoft.com>
Mactivity Report
----------------
by Adam C. Engst <ace@tidbits.com>
I attended Mactivity in San Jose last week and came away with a
good feeling about the Mac's role in networks and specifically in
the Internet. Desktop publishing certainly gets credit as the
application that put the Macintosh on the map, but in many ways,
the Mac's networking capabilities are more impressive. They've
been present in every Mac since the beginning, and with the advent
of System 7's File Sharing, have been a part of everyday life for
even the smallest of Mac networks.
I hadn't been to Mactivity before, but I got the impression that
in many ways the ascendancy of the Internet has given new life to
the conference. A special Mactivity/Web mini-conference preceded
the main show, and on the exhibition floor, roughly a third of the
booths were showing Internet-related products. The sessions, even
excluding all the Mactivity/Web sessions, had about the same ratio
of Internet material to straight networking information.
But none of this should surprise anyone. Networking has long been
a heavy-duty niche field that only interested in the folks whose
job it is to set up and keep the networks running. Users don't
care about the network topology or wiring scheme as long as they
can share files and print to networked laser printers. However,
users _do_ increasingly care about using that same network to get
onto the Internet to do things that are of direct relevance to
their daily lives. Suddenly the network has reached out to the
world.
Anyway, on to a few products that caught my eye.
**Delphic Software** was present and showing their AL*I Internet
Server, which will garner as much attention for its deucedly
difficult-to-type name (and I have no idea how to say it) as for
the numerous Internet services it can provide. Due out before the
end of the year, the AL*I Internet server includes a graphical
configuration interface for the Web, Gopher, FTP, NNTP (Net News
Transport Protocol, for Usenet news), SMTP (Simple Mail Transport
Protocol, for sending and receiving email), POP3 (Post Office
Protocol, for storing mail for POP clients like Eudora), UDP Time
Server (for synchronizing clocks), DNS (domain name server, for
translating names to IP numbers), and finally a BootP server. This
functionality won't come cheap, though, with packages containing
various module sets starting at $995 and ranging up to $1,995 for
the whole shooting match.
Delphic Software -- <info@delphic.com>
**Aiwa's DAT tape AutoLoader** (marketed by CORE International)
certainly won the best of show in terms of pure attention-getting,
both in terms of its physical operation and its raw storage
capacity. The device was on display at the Dantz Development booth
- not surprising given that Dantz's Retrospect Remote backup
software basically owns the backup market and is seemingly bundled
with every DAT drive in existence. The AutoLoader uses a cartridge
containing 17 DAT tapes, and a mesmerizing loader zips up and down
the cartridge, moving tapes in and out of the DAT drive mechanism
itself (another model contains two DAT drives for faster
performance). There's something compelling about computer
equipment that moves in interesting ways - perhaps that's the
reason for all the movie scenes of tape drives spinning. Even more
compelling was when Lars Holm of Dantz told me that you could put
272 GB on single, easily removed cartridge (ease of removal is
important for fostering good off-site backup habits). To note that
272 GB is a lot of data is pure understatement. And although the
prices sound steep, at $6,995 for the single drive model and
$8,995 for the double drive model, just compare the costs of 17
separate DAT drives and a network slave to feed them tapes all
night.
CORE International -- 407/997-6055 -- 407/997-9009 (fax)
Dantz Development -- 800/225-4880 -- <info@dantz.com>
**ResNova Software** has embraced the Web wholeheartedly with
their NovaServer 4.0 product. Originally a BBS with a graphical
interface provided by the NovaTerm client, NovaServer has evolved
into a interesting amalgam of Internet and BBS. All of the old
features are still present (email, message forums, chats and
conferences, and file libraries), but some have a new twist. All
messages are stored internally as HTML, and users can include HTML
2.0 code directly in messages, along with URLs that point either
locally or out to the Web. The NovaTerm client can work with an
optional Web add-on to enable users to browse the Web, and the
client itself uses HTTP (HyperText Transport Protocol) for file
transfers. Gateways for SMTP, NNTP, UUCP, and AppleSearch are also
available. ResNova has addressed the current paranoia over
inappropriate content on the Web by providing access controls and
filtering of outgoing URL requests through a list of approved or
prohibited sites or pages. (This concern is a bit less misplaced
in the BBS world, where some BBS sysops have been jailed for
allowing pornographic materials on their systems.) NovaServer is
Power Mac-native, requires the Thread Manager on systems prior to
System 7.5, and is scalable using multiple servers. Prices vary
widely depending on the configurations.
ResNova Software -- 714/379-9004 -- <sales@resnova.com>
**StarNine** gave me a quick demo of some of the more interesting
capabilities of ListSTAR, their new mailing list manager and
mailbot program (see TidBITS-258_ for a brief bit on eMOD, an
earlier incarnation of ListSTAR). Several features stood out.
First, ListSTAR features a rule-based interface that appeared to
be heavily wired for use with AppleScript, although you could also
use Frontier. This means you can extend ListSTAR's capabilities in
interesting ways, and StarNine was showing some of those, such as
a form in WebSTAR that provided an easy interface for adding or
deleting oneself from a mailing list run by ListSTAR. Simple, but
effective (you wouldn't believe how many personal requests I get
every day, asking to be added to the TidBITS list - I couldn't
live without QuicKeys). In the future, think about more
intersections between the Web and email, so perhaps mailing lists
could be both centralized on the Web (which makes for more
coherent management) and distributed via email (since people are
lousy about continually visiting the same Web site over and over
again).
Perhaps most interesting about ListSTAR for many Mac users, is
that it comes in two flavors, SMTP and POP. The SMTP version of
ListSTAR is a full-fledged SMTP (and POP) server in its own right,
and would replace MailShare entirely on Mac mail servers, and of
course requires a permanent Internet connection. (MailShare is now
Apple Internet Mail Server, as the corporate naming weenies at
Apple have trippingly dubbed it - at least they didn't go for
"Apple Internet Server Solution for Electronic Mail.") However,
the POP version of ListSTAR works like any other POP client such
as Eudora, and only checks for new mail when you tell it to. Thus,
any user who connects to the Internet via a modem and PPP, SLIP,
or ARA could easily run a full-fledged mailing list. Performance
is worse with the POP version, but that's a small price to pay for
not needing a direct Internet connection. I feel that bringing
this capability to ordinary Internet users without expensive
permanent connections is tremendously important, since it opens up
the Internet to an entire group of people who were previously
prevented from helping improve the community by providing mailbots
and mailing lists on specific topics. On the other hand,
ListSTAR's complex configuration requirements may make it
inappropriate for users with simple mail server needs.
StarNine Technologies, Inc. -- 800/525-2580 -- 510/649-4949
<info@starnine.com>
QuickTime VR is Actually Real
-----------------------------
by Geoff Duncan <geoff@tidbits.com>
Some readers may remember a review of the Star Trek: The Next
Generation Interactive Technical Manual from Simon & Schuster
which appeared in TidBITS-250_, almost nine months ago. That
CD-ROM was launched with some fanfare as the "first" product to
use Apple's new QuickTime VR technology; since then, however,
there hasn't been much visible motion, aside from demonstrations
at trade shows, and Mac aficionados have been waiting impatiently
for QuickTime VR to enter the mainstream. Where was QuickTime VR?
When was Apple going to unleash this thing for real?
The wait appears to be over. Last week Apple unveiled a **free**
QuickTime VR player and inaugurated a new Web site full of sample
movies and technical info on QuickTime VR. Moreover, Apple seems
to be targeting QuickTime VR solidly at the Internet audience.
Though the new QTVR site is still a little incomplete, it's a
promising start on what will hopefully be an exciting journey.
http://qtvr.quicktime.apple.com/
**The QTVR Player** -- The core of Apple's free offering is the
QTVR Player, an application that lets a user open and navigate
through both QuickTime VR movies and normal QuickTime movies. Be
sure to read Apple's licence agreement before downloading and
using the software.
http://quicktime.apple.com/archive/license.html
The player is available in two packages, one containing just the
player application and a small sample QTVR movie (first URL, about
400K) and - available _only_ through 22-Jul-95 - a version
containing both the player application and an installation of
QuickTime 2.0, normally only available with System 7.5, from Apple
directly, or with other commercial multimedia programs (second
URL, abut 1.4 MB). The QTVR Player (and sample files) are also
available on eWorld.
http://quicktime.apple.com/archive/QTVRPlayer.hqx
http://quicktime.apple.com/archive/vrkit.hqx
Apple is clearly targeting the QTVR Player at the Web community,
including instructions for setting it up as a Netscape helper
application. The idea is to set up the QTVR Player to handle all
QuickTime movies for your Web browser. Similar steps work with
MacWeb and should be applicable to other Web browsers.
Once you have the player installed, navigating through a QuickTime
VR movie is surprisingly easy. When you open a QTVR movie, you're
presented with a window that looks just like any other document
window containing a picture: no QuickTime controller hangs off the
bottom of the image, and there are no obvious controls to
manipulate the movie. To get around, simply click and hold the
mouse button in the displayed image, then drag in the direction
you want to go. Suddenly the displayed scene is moving, as the
image in the window pans in the direction you choose to go. If
your finger gets tired of pointing with the mouse, your keyboard's
arrow keys also navigate through the movie, and (surprisingly) if
you press the Option key, the window will "zoom in" the display in
real time, although it gets chunkier as you reach the resolution
limits of the movie. Press Control to zoom you back out.
The QTVR Player lets you play movies at double size and even at
full-screen, and has an option for "high quality refresh" which
apparently allows the player to redraw the currently-displayed
image at better resolution if you let it sit still a moment. The
effect is noticeable (and significantly improves the display
quality) at double-size and full-screen. The overall performance
of the player application seems quite satisfactory with the QTVR
movie on a local hard disk, with extremely fast response on my
Quadra 650 and respectable and certainly usable performance on an
LC III I had the chance to use. While the Player application is
not without bugs (including a particularly ugly one involving
16-bit playback on a multiple-monitor configuration), it does seem
reasonably stable.
**VR Movies & Objects** -- QTVR movies usually consist of "nodes"
and perhaps "objects." A "node" is a place where the viewer can
virtually stand an inspect a scene - it's usually the center of a
room, the top of a staircase, or a similar location with an
interesting view. Movies can be single-node or multi-node, and
viewers can move back and forth between nodes within the movie.
For example, the QTVR move of the bridge set of the U.S.S.
Enterprise in Simon & Schuster's Interactive Technical Manual
contains more than half a dozen nodes, including one at the
turbolift entrance, one at the engineering station, and (of
course) one from the captain's chair. When another node is in
sight, the mouse cursor changes to a forward-pointing arrow, and a
single click takes you to the new node. Apple has made several
multi-node QTVR movies available on its site, including an
interior of the House of Blues, the Tuesday Night Music Club, and
the White House.
http://quicktime.apple.com/archive/index.html
http://qtvr.quicktime.apple.com/Samples.htm
QTVR movies can also contain objects. Instead of the scene moving
around the viewer, the user and turn and manipulate an animated
object in three dimensions. The Star Trek Technical Manual
includes a Klingon knife and a continually-blinking tricorder as
QTVR objects. An obvious application of this technique would be in
a virtual museum, where works of art could be viewed from a
variety of angles and turned in space. Other applications spring
to mind in the fields of education, engineering, and 3-D
rendering, by letting people see how objects, components, and
parts work and move together. I know if I'd had QTVR
demonstrations of crystal lattice structures in my high school
chemistry class, I'd have been a much happier person. Also, a QTVR
simulation of a thunderstorm or Jupiter's moons could be
infinitely intriguing.
**Lights, Camera, Action** -- With all this functionality, you
might imagine that making a QTVR movie is a little more
complicated than capturing a movie from a VCR or QuickCam, and
you'd be right. Apple is in the process of putting a QTVR white
paper up on its Web server that describes the technology and QTVR
development process, and a good overview article on creating
QuickTime VR movies appeared in the July 1995 issue of Macworld.
To over-generalize, QTVR movies are stitched together from a
series of still images, usually 12 or 16 for a full 360-degree
shot or node. For live scenes, capturing these images can be a
tricky process, involving specialized camera mountings and careful
picture-taking. (I hear from one photographer who's done a QTVR
shoot that doing outdoor shots is particularly difficult due to
shifts in lighting.) From 3-D rendering programs, generating the
images to be stitched together can be a more precise process,
although still time-consuming.
http://quicktime.apple.com/qtvr/qtvrtech.html
Once you have your images, movies are then "authored" to include
pointers to embedded QTVR objects (if any) and pointers to other
nodes that are adjacent to the current scene. Presently, QTVR
development and authoring tools (including XCMDs for use in
HyperCard and Director) are available only from Apple, are not
very intuitive, and require a fast Mac and a lot of RAM. Apple
does host courses on incorporating QTVR technology into other
applications, but QTVR development resources are expensive and
hard to come by. Still, that was also the case when QuickTime
itself debuted; as time goes on, users can probably expect
development tools to become cheaper and easier to use, and
applications (especially those that do 3-D rendering) will should
begin to support QTVR natively.
**In Summation** -- If you've got a Web connection and time to
download a few hundred kilobytes of movies, go nuts! Once you see
QuickTime VR, you'll see why people are excited about it. However,
it remains to be seen whether QuickTime VR will gather the
developer and application support necessary for it to become more
than an expensive toy for people with high-end machines and good
photographic equipment. Apple is billing QTVR as "virtual reality
for the rest of us," but right now it's only "virtual reality
playback for the rest of us." Nonetheless, the potential excites
me.
Simon & Schuster Interactive -- 212/698-7000
212/698-7555 (fax)
Reviews/17-Jul-95
-----------------
* MacWEEK -- 10-Jul-95, Vol. 9, #27
PowerCADD 2.0 -- pg. 39
Now Contact, Now Up-to-Date 3.5 -- pg. 39
PathWay Access for the Macintosh 3.1 -- pg. 42
ClarisWorks 4.0 -- pg. 43
* InfoWorld -- 10-Jul-95, Vol. 17, #28
Conflict Catcher 3.0 -- pg. 87
$$
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